Rhizomatiks, in collaboration with Dentsu Lab Tokyo, developed the core system for the “Fencing Visualized Project” — the Fencing tracking and visualization system, which visualizes the trajectory of a fencing sword using augmented reality (AR) technology.
This system detects the tip of the sword—moving too fast for the human eye to follow—and overlays its trajectory in real time using AR visualization. After going through various stages of development, it has evolved into a markerless version that leverages deep learning to detect, track, and visualize the sword tip without any physical markers.
First introduced during an actual match at the 72nd All Japan Fencing Championships presented by Able in 2019, the system drew significant attention and continues to receive inquiries from both domestic and international parties.
Further details on the development process can be found on the “Fencing tracking and visualization system” page, and interactive content created from the vast dataset collected throughout the project is available on the “Fencing Visualized Data Archive”.